May 8, 2012

Getting Graphic: "Scott Pilgrim' Finest Hour" (Vol. 6) by Bryan Lee O' Malley


Scott Pilgrim's Finest Hour
written and illustrated by Bryan Lee O' Malley
Oni Press (2010)
ISBN 9781934964385

Now that I've read all six volumes in the Scott Pilgrim series, I find it obvious how someone would want to make a movie out of these books, and downright amazed that the movie they made managed to omit so much and still not suck. As I read each book, it became more and more clear that the movie deliberately left some pertinent things out, and even took creative liberties with certain characters and events. No book hammered that point home like the last book, Scott Pilgrim's Finest Hour.

Scott's bass is busted, the band is broken up, he's out of his apartment, and if that wasn't enough Ramona Flowers, the uber-cool American gal who is the love of his life, has left him. So, what's a boy to do? Brood seems like a plan. So Scott broods ... and plays video-games while life goes on for months. Scott thinks Gideon, the evilest of the evil exes is to blame, and he centers his rage against him and anyone who bears a resemblance. A lot of introspection goes on in this book, which struck me as a little odd given it was the last book in the series. Oh, there's a metric ton of fight sequences in this book, all of which are funny and intense, but I just found it a bit surprising there were so many quiet moments.

Like Volume 5, there was some interesting stuff done with Kim Pine, and I would have really liked to have seen some more focus on her, but what was there was enjoyable. And any time the secondary characters got to shine was a welcome change of pace for me.

The series as a whole wraps up great, and really shows that the movie had no choice but to omit a heck of a lot of stuff out in order to contain it to a 90-minute spectacle. For anyone who saw the movie but never took the time to read these books, you're missing out on a lot of great humor and cool little moments that the movie just didn't have the chance to put on the screen. I'm not sure what else O' Malley is working on these days, but I'm gonna have to make it a point to check it out when it's available.

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