Jonathan
Janz wrote one of my favorite
novels from 2012,
The Sorrows, and
followed it up with a strong sophomore showing in House
of Skin, which I
reviewed just last week. As a followup to that review, I had the
chance to ask Jonathan a few questions to get his thoughts on not
just the subject matter, but also the trajectory his career has taken
so far. Enjoy.
Jonathan: Well,
at first the thrill of seeing my novel on shelves was overwhelming. I
won’t lie—I went into two different stores and bought The
Sorrows a total of three times. Pathetic? Perhaps. But I’m
genuinely grateful to be published by a company I respect, to be
edited by a man like Don D’Auria (more on him later), and
especially, to be read. So the fact that people are now
reading my books feels wonderful. When I saw House of Skin on
shelves, my excitement was no less powerful. And yes, I bought that
one too.
But
with that excitement comes a realistic determination. For me it isn’t
about the thrill of being published or about calling myself an
author. For me it’s about building a career. So while I do,
occasionally take moments like the ones above to celebrate whatever
successes I enjoy, the vast majority of my mental energy is spent on
working on the next novel (or thinking about the one after that). I
want to constantly improve, and that won’t happen by sighing
contentedly and reflecting on my accomplishments.
Gef: The Sorrows and House of Skin vary in a few key ways, one of them being the progression and tempo of each book. Are you conscious of these things as you're writing, or is it something that comes to you during the revision process?
Jonathan: I
agree with most of what Stephen King says about writing. One of his
best ideas is that books are “found objects,” very much akin to
fossils unearthed by archeologists. And like an archeologist, my job
is to uncover this preexisting, completely-formed object from my
subconscious while doing as little damage to the object as possible.
So to answer your question, though this sounds insane to most people,
The Sorrows and House of Skin already existed in my
head despite the fact that my conscious self had no idea of what
they’d be about; I just excavated them, dusted them off, and
polished them up to be as intact and authentic as they could be. Or
perhaps my subconscious was forming the narratives through the growth
of the characters, but the end result is still the same: it never
feels like I’m telling a story. I always feel like I’m recording
the story, much the same way that Paul Carver, the protagonist of
House of Skin, records the stories he is sent by the tenant of
a desecrated grave.
As
far as progression and tempo, I think those are elements based on
feel and intuition. When I’m writing a scene, the characters are in
control, and I’m just transcribing what’s occurring between them.
So the characters determine the progression of story. And with tempo,
I think that’s an intuitive process. Or maybe it’s more accurate
to say that after reading and watching so many books and movies, the
cadences of action scenes are ingrained in my mind or the rhythms of
dialogue scenes are so thoroughly absorbed by my subconscious that
the different gears in my books occur in a manner that feels natural
and unforced. Of course, as you point out at the tail end of your
question, the revision process does help clarify the effect I’m
trying to achieve.
Gef: How have you found the working relationship with Samhain Publishing thus far? Any pleasant surprises or small revelations regarding the business end of writing you've learned in your time with them?
Gef: How have you found the working relationship with Samhain Publishing thus far? Any pleasant surprises or small revelations regarding the business end of writing you've learned in your time with them?
Jonathan: The
biggest and most wonderful revelation has been Don D’Auria. I had
very high—perhaps unreasonably high—expectations of him when I
signed on with Samhain. I’d known his name for a decade and had
wanted to work with him more than any other editor.
The
fact is that Don D’Auria is even better as an editor than I had
assumed he would be. I mean, this is the guy who helped introduce me
to Jack Ketchum, Richard Laymon, and Brian Keene. This is a guy I
consider a legend in horror. And he’s absolutely unaffected and
unerringly kind. Don encourages me to be honest with him. When he
sees something that needs to be altered, he tells me. I always feel
like a collaborator rather than an employee. And that’s incredibly
rewarding.
Working
with the cover artist has also been incredible. Angie Waters has
designed all my covers thus far and just does a fabulous job. She
really gets my sensibility, even when that sensibility is varied in
nature. She listens to my ideas and often uses my input, and what she
ultimately puts together invariably surpasses my expectations.
The
rest of the Samhain experience has been equally rewarding. People
like Dawn Martin, Amanda Brashears, and Amanda Hicks have been
amazing to me. It’s a very successful company, and it’s run by
hard-working, intelligent people. But they’re nice people too, and
that’s been a continual and pleasant revelation.
Gef: While House of Skin might not strictly be a haunted house novel, it has the two key ingredients (the haunting and the house). Is it a genre that you're fond of? What inspirations and influences can you point to from other people's work?
Jonathan: I
do love haunted house stories, though my tastes are spread across
many genres and eras. Some of my favorite horror novels are ghost
stories. A few that come to mind are Peter Straub’s Julia,
Stephen King’s The Shining, and Richard Matheson’s Hell
House. But probably the two that influenced this book the most
were Shirley Jackson’s The Haunting of Hill House and
Straub’s Ghost Story (which is my favorite horror novel of
any kind). Much of the evil in House of Skin is suggested
rather than explicitly depicted—at least not until the end of the
book. Like Hill House and Ghost Story, I wanted my book
to possess an atmosphere of dread and of a diabolical revenant hungry
to inflict violence on those in the present.
In
the Gothic construct, the past becomes as important as the present,
and this is why I learned so much from Straub. In Ghost Story old
men tell horrible stories of the past. Those stories, of course, end
up dictating or influencing the present. In House of Skin,
there is a storyteller who is unwittingly breathing life into a
long-dormant evil; there’s also the history of the house, which is
told in flashback chapters. So clearly Straub’s Ghost Story
taught me a great deal. When the Library Journal gave House of
Skin a very favorable review, the critic mentioned both Hill
House and Ghost Story. I’m not saying my book is on par
with those towering classics, but to hear those titles uttered in the
same breath as my novel was very gratifying.
Gef: House of Skin makes a cameo of sorts in your first Samhain novel, The Sorrows, as the protagonist in that book is working on the score for the film adaptation of House of Skin. Is that kind of wink-and-nod approach something you hope to keep up through your career, or perhaps a Castle Rock style of universe for your stories?
Gef: House of Skin makes a cameo of sorts in your first Samhain novel, The Sorrows, as the protagonist in that book is working on the score for the film adaptation of House of Skin. Is that kind of wink-and-nod approach something you hope to keep up through your career, or perhaps a Castle Rock style of universe for your stories?
Jonathan: Since
Stephen King is my primary authorial influence, it’s inevitable
that the things he does in his books sometimes permeate my work. As
you alluded to in your question, he is fond of creating these worlds
and realms in which characters from one work will interact with
characters from another work. I love that. So yes, I did that with
these two books and will likely continue to make connections between
works when they’re not forced connections. That’s the key. I’ll
never compromise what’s right for a story in order to shoehorn some
allusion to another one of my works into a book. That would be bad
archeology.
Gef: What's next on the horizon for Jonathan Janz and where can readers catch up on your antics?
Gef: What's next on the horizon for Jonathan Janz and where can readers catch up on your antics?
Jonathan: 2013
looks like it’s going to be a big year. The Sorrows and
House of Skin are still growing in popularity, which is a
great sign. I have a reworked short novella/long short story called
The Clearing of Travis Coble coming from a publisher called
Untreed Reads in March. Untreed Reads published a novella of mine
called Old Order. I’m very proud of that story, and it has
sold extremely well. Like Old Order, Travis Coble is a
dark, dark story with a shattering ending. I’m hoping
audiences respond to it the way they responded to Old Order.
My
third novel (The Darkest Lullaby) is being published by
Samhain Horror in April. Of my three novels, it’s the darkest one
I’ve written and in many ways the one that comes closest to what
Poe called the “unity of effect.” Again, I’m not likening
myself to Poe, but I do try to learn from him. The Darkest Lullaby
is like a gradually unfolding nightmare. It fuses the worlds of
ghosts, demons, vampires, and even malevolent nature (like Algernon
Blackwood’s The Willows). There’s a bit of The Shining
in the book, a dash of Rosemary’s Baby, and some Paranormal
Activity as well. I really think readers are going to enjoy it
(or at least be affected by it).
When
June arrives, there’s something even bigger on the horizon, but
unfortunately I’m not supposed to talk about it yet. All I can say
is that it will be horror, and it will involve Samhain Publishing.
But sharing more than that would give too much away, so I’ll just
say that I’m more excited about this upcoming summer project than
I’ve been about any other writing endeavor.
And
thank you, Jonathan. If anyone would care to check out Jonathan's
work, you can visit his Amazon page, head on over to Samhain's onlinestore, or go to Jonathan's blog.


1 comment:
Gef, Good interview with one of my fave people ever. :)
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